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Devel::Pointer::PP - Fiddle around with pointers, safer than Devel::Pointer |
Devel::Pointer::PP - Fiddle around with pointers, safer than Devel::Pointer
use Devel::Pointer ':all';
my $addr = address_of( $val );
# Dereference by address
my $val2 = ${deref( $addr )};
# Dereference a reference
my $val2 = ${deref( \ $val )};
# Dereference a stringified reference
my $val2 = ${deref( "" . \ $val );
$a = unsmash_sv(0+$scalar_ref); @a = unsmash_av(0+$array_ref); %a = unsmash_hv(0+$hash_ref); &a = unsmash_cv(0+$code_ref); # Yes, you can do that. You get the idea.
$c = deref(-1); # *(-1), and the resulting segfault.
The primary purpose of this is to turn a smashed reference address back into a value. Once a reference is treated as a numeric or string value, you can't dereference it normally; although with this module, you can.
Be careful, though, to avoid dereferencing things that don't want to be dereferenced.
All of the above
Joshua ben Jore jjore@cpan.org
Simon Cozens wrote the XS version and then some loony put an object_2svref method into perl 5.8.1's B module and enabled me to rewrite the thing in pure perl.
the Devel::Pointer manpage, the Devel::Peek manpage, the perlref manpage
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Devel::Pointer::PP - Fiddle around with pointers, safer than Devel::Pointer |