Game::3D::Physical - an 3D object with mass
use Game::3D::Physical;
my $object = Game::3D::Physical->new( mass => 45 );
$object->mass(123);
Exports nothing on default.
This package provides a base class for shapes/areas in 3D space.
It features all the methods of Game::3D::Area (namely: new(), _init(),
x(), y(), z(), width(), length(), height(), size() and center()) plus:
mass()
print $object->mass();
$object->mass(123);
Set and return or just return the object's mass (in simple units).
(c) 2003, Tels <http://bloodgate.com/>
the Game::3D::Area manpage, the Game::3D::Thingy manpage as well as the SDL:App::FPS manpage, the SDL::App manpage and SDL.