Game::3D::Signal - export the signal and state names



NAME

Game::3D::Signal - export the signal and state names


SYNOPSIS

        use Game::3D::Signal qw/SIGNAL_ON SIGNAL_OFF/;
        $signal = Game::3D::Signal->invert($signal) if $signal == SIGNAL_ON;


EXPORTS

Exports nothing on default. Can export signal and state names like:

        SIGNAL_ON SIGNAL_UP SIGNAL_OPEN
        SIGNAL_OFF SIGNAL_CLOSE SIGNAL_DOWN
        SIGNAL_FLIP
        SIGNAL_LEFT SIGNAL_RIGHT
        STATE_ON STATE_UP STATE_OPEN
        STATE_OFF STATE_CLOSED STATE_DOWN
        STATE_LEFT STATE_RIGHT
        SIGNAL_LEVEL_WON
        SIGNAL_LEVEL_LOST


DESCRIPTION

This package just exports the signal and state names on request.


METHODS

invert()
        $signal = Game::3D::Signal->invert($signal);

Invert a signal when the signal is SIGNAL_ON or SIGNAL_OFF (or one of it's aliases like RIGHT, LEFT, UP, DOWN, CLOSE, or OPEN),


AUTHORS

(c) 2002, 2003, Tels <http://bloodgate.com/>


SEE ALSO

the SDL:App::FPS manpage, the SDL::App manpage and SDL.