Game::3D::Trigger - an 3D object which can trigger some event if someone enters



NAME

Game::3D::Trigger - an 3D object which can trigger some event if someone enters


SYNOPSIS

        use Game::3D::Trigger;
        my $object = Game::3D::Trigger->new( x => 0, y => 0, z => 1,
          w => 20, h => 10, l => 90, on_enter => SIGNAL_ON, 
          on_exit => SIGNAL_OFF);


EXPORTS

Exports nothing on default.


DESCRIPTION

This package provides a base class for shapes/areas in 3D space.


METHODS

It features all the methods of Game::3D::Area (namely: new(), _init(), x(), y(), z(), width(), length(), height(), size() and center()) plus:

mass()
        print $object->mass();
        $object->mass(123);
        
        Set and return or just return the object's mass (in simple units).


AUTHORS

(c) 2003, Tels <http://bloodgate.com/>


SEE ALSO

the Game::3D::Area manpage, the Game::3D::Thingy manpage as well as the SDL:App::FPS manpage, the SDL::App manpage and SDL.