Games::Nintendo::Mario::SMB3 -- a class for fuzzy-tailed Italian plumbers


NAME

Games::Nintendo::Mario::SMB3 -- a class for fuzzy-tailed Italian plumbers


VERSION

  $Id: /my/cs/projects/Games-Nintendo-Mario/trunk/lib/Games/Nintendo/Mario/SMB3.pm 31690 2007-05-21T02:56:53.270944Z rjbs  $


SYNOPSIS

  use Games::Nintendo::Mario::SMB3;
  my $hero = new Games::Nintendo::Mario::SMB
                   name  => 'Mario',
                   state => 'hammer';

  $hero->powerup('mushroom'); # Nothing happens.
  $hero->damage;              # back to super
  print "It's-a me!  ", $hero->name, "!\n"; # 'Super Mario'
  $hero->powerup('frogsuit'); # Nothing happens.
  $hero->damage for (1 .. 2); # cue the Mario Death Music


DESCRIPTION

This class subclasses Games::Nintendo::Mario, providing a model of the behavior of the Mario Brothers in Super Mario Brothers 3. All of the methods described in the Mario interface exist as documented.

NAMES

The plumber may be named Mario or Luigi.

STATES

The plumber's state may be any of: normal, super, fire, raccoon, tanooki, hammer, frog, or pwing

POWERUPS

Valid powerups are: mushroom, flower, leaf, tanookisuit, hammersuit, frogsuit, or pwing


METHODS

games
This ruleset reflects Mario in Super Mario Bros. 3.


AUTHOR

Ricardo SIGNES <rjbs@cpan.org>


COPYRIGHT

Copyright 2003 by Ricardo SIGNES <rjbs@cpan.org>

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

See http://www.perl.com/perl/misc/Artistic.html

 Games::Nintendo::Mario::SMB3 -- a class for fuzzy-tailed Italian plumbers