Checking if your kit is complete... Looks good Writing Makefile for Games::Go::GMP cp GMP.pm blib/lib/Games/Go/GMP.pm AutoSplitting blib/lib/Games/Go/GMP.pm (blib/lib/auto/Games/Go/GMP) gcc -c -fno-common -DPERL_DARWIN -no-cpp-precomp -arch ppc -arch i386 -nostdinc -B/Developer/SDKs/MacOSX10.4u.sdk/usr/include/gcc -B/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc -isystem/Developer/SDKs/MacOSX10.4u.sdk/usr/include -F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks -mmacosx-version-min=10.3 -DPRIVLIB_LAST_IN_INC -fno-strict-aliasing -pipe -O3 -DVERSION=\"0.01\" -DXS_VERSION=\"0.01\" "-I/Users/cpanrun/build/5.10.0/lib/CORE" -I. GMP.c Running Mkbootstrap for Games::Go::GMP () chmod 644 GMP.bs rm -f blib/arch/auto/Games/Go/GMP/GMP.bundle env MACOSX_DEPLOYMENT_TARGET=10.3 cc -bundle -undefined dynamic_lookup -Wl,-search_paths_first -arch ppc -arch i386 -Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk -mmacosx-version-min=10.3 GMP.o -o blib/arch/auto/Games/Go/GMP/GMP.bundle \ \ chmod 755 blib/arch/auto/Games/Go/GMP/GMP.bundle cp GMP.bs blib/arch/auto/Games/Go/GMP/GMP.bs chmod 644 blib/arch/auto/Games/Go/GMP/GMP.bs Manifying blib/man3/Games::Go::GMP.3 PERL_DL_NONLAZY=1 /Users/cpanrun/build/5.10.0/bin/perl "-Iblib/lib" "-Iblib/arch" test.pl 1..1 # Running under perl version 5.010000 for darwin # Current time local: Sat Dec 15 23:21:46 2007 # Current time GMT: Sun Dec 16 07:21:46 2007 # Using Test.pm version 1.25 Can't find 'boot_Games__Go__GMP' symbol in blib/arch/auto/Games/Go/GMP/GMP.bundle at test.pl line 10 Compilation failed in require at test.pl line 10. BEGIN failed--compilation aborted at test.pl line 10. make: *** [test_dynamic] Error 2