Checking if your kit is complete... Looks good Writing Makefile for Games::Backgammon Microsoft (R) Program Maintenance Utility Version 7.10.3077 Copyright (C) Microsoft Corporation. All rights reserved. cp Backgammon.pm blib\lib\Games\Backgammon.pm C:\cpanrun\build\5-10-0\bin\perl.exe -Mblib -MInline=NOISY,_INSTALL_ -MGames::Backgammon -e1 0.13 blib\arch Starting Build Prepocess Stage Finished Build Prepocess Stage Starting Build Parse Stage Finished Build Parse Stage Starting Build Glue 1 Stage Finished Build Glue 1 Stage Starting Build Glue 2 Stage Finished Build Glue 2 Stage Starting Build Glue 3 Stage Finished Build Glue 3 Stage Starting Build Compile Stage Starting "perl Makefile.PL" Stage Writing Makefile for Games::Backgammon Finished "perl Makefile.PL" Stage Starting "make" Stage Microsoft (R) Program Maintenance Utility Version 7.10.3077 Copyright (C) Microsoft Corporation. All rights reserved. C:\cpanrun\build\5-10-0\bin\perl.exe C:\cpanrun\build\5-10-0\lib\ExtUtils\xsubpp -typemap C:\cpanrun\build\5-10-0\lib\ExtUtils\typemap Backgammon.xs > Backgammon.xsc && C:\cpanrun\build\5-10-0\bin\perl.exe -MExtUtils::Command -e mv Backgammon.xsc Backgammon.c cl -c -IC:/cpanrun/depot/main/contrib-patched/perl/CPAN/src/Games-Backgammon -I../../../../ -nologo -GF -W3 -MD -Zi -DNDEBUG -O1 -DWIN32 -D_CONSOLE -DNO_STRICT -DHAVE_DES_FCRYPT -DUSE_SITECUSTOMIZE -DPRIVLIB_LAST_IN_INC -DPERL_IMPLICIT_CONTEXT -DPERL_IMPLICIT_SYS -DUSE_PERLIO -DPERL_MSVCRT_READFIX -MD -Zi -DNDEBUG -O1 -DVERSION=\"0.13\" -DXS_VERSION=\"0.13\" "-IC:\cpanrun\build\5-10-0\lib\CORE" Backgammon.c Backgammon.c Backgammon.xs(67) : warning C4101: 'j' : unreferenced local variable Running Mkbootstrap for Games::Backgammon () C:\cpanrun\build\5-10-0\bin\perl.exe -MExtUtils::Command -e chmod 644 Backgammon.bs C:\cpanrun\build\5-10-0\bin\perl.exe -MExtUtils::Mksymlists -e "Mksymlists('NAME'=>\"Games::Backgammon\", 'DLBASE' => 'Backgammon', 'DL_FUNCS' => { }, 'FUNCLIST' => [], 'IMPORTS' => { }, 'DL_VARS' => []);" link -out:blib\arch\auto\Games\Backgammon\Backgammon.dll -dll -nologo -nodefaultlib -debug -opt:ref,icf -libpath:"C:\cpanrun\build\5-10-0\lib\CORE" -machine:x86 Backgammon.obj C:\cpanrun\build\5-10-0\lib\CORE\perl510.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib netapi32.lib uuid.lib ws2_32.lib mpr.lib winmm.lib version.lib odbc32.lib odbccp32.lib msvcrt.lib -def:Backgammon.def Creating library blib\arch\auto\Games\Backgammon\Backgammon.lib and object blib\arch\auto\Games\Backgammon\Backgammon.exp C:\cpanrun\build\5-10-0\bin\perl.exe -MExtUtils::Command -e chmod 755 blib\arch\auto\Games\Backgammon\Backgammon.dll C:\cpanrun\build\5-10-0\bin\perl.exe -MExtUtils::Command -e cp Backgammon.bs blib\arch\auto\Games\Backgammon\Backgammon.bs C:\cpanrun\build\5-10-0\bin\perl.exe -MExtUtils::Command -e chmod 644 blib\arch\auto\Games\Backgammon\Backgammon.bs Finished "make" Stage Starting "make install" Stage Microsoft (R) Program Maintenance Utility Version 7.10.3077 Copyright (C) Microsoft Corporation. All rights reserved. Files found in blib\arch: installing files in blib\lib into architecture dependent library tree Installing C:\cpanrun\depot\main\contrib-patched\perl\CPAN\src\Games-Backgammon\blib\arch\auto\Games\Backgammon\Backgammon.bs Installing C:\cpanrun\depot\main\contrib-patched\perl\CPAN\src\Games-Backgammon\blib\arch\auto\Games\Backgammon\Backgammon.dll Installing C:\cpanrun\depot\main\contrib-patched\perl\CPAN\src\Games-Backgammon\blib\arch\auto\Games\Backgammon\Backgammon.exp Installing C:\cpanrun\depot\main\contrib-patched\perl\CPAN\src\Games-Backgammon\blib\arch\auto\Games\Backgammon\Backgammon.lib Installing C:\cpanrun\depot\main\contrib-patched\perl\CPAN\src\Games-Backgammon\blib\arch\auto\Games\Backgammon\Backgammon.pdb Finished "make install" Stage Starting Cleaning Up Stage Finished Cleaning Up Stage Finished Build Compile Stage Microsoft (R) Program Maintenance Utility Version 7.10.3077 Copyright (C) Microsoft Corporation. All rights reserved. C:\cpanrun\build\5-10-0\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib\lib', 'blib\arch')" t/*.t t/1..................1..1 # Running under perl version 5.010000 for MSWin32 # Win32::BuildNumber 1001 # Current time local: Sat Dec 22 14:28:15 2007 # Current time GMT: Sat Dec 22 22:28:15 2007 # Using Test.pm version 1.25 ok 1 ok t/get_position_id....1..8 ok 1 - Same position id ok 2 - Same position id ok 3 - Same position id ok 4 - Same position id ok 5 - Same position id ok 6 - Same position id ok 7 - Same position id ok 8 - Same position id ok t/legal_moves........1..72 ok 1 - Same size of both move lists ok 2 - Both move lists are equal ok 3 - Same size of both move lists ok 4 - Both move lists are equal ok 5 - Same size of both move lists ok 6 - Both move lists are equal ok 7 - Same size of both move lists ok 8 - Both move lists are equal ok 9 - Same size of both move lists ok 10 - Both move lists are equal ok 11 - Same size of both move lists ok 12 - Both move lists are equal ok 13 - Same size of both move lists ok 14 - Both move lists are equal ok 15 - Same size of both move lists ok 16 - Both move lists are equal ok 17 - Same size of both move lists ok 18 - Both move lists are equal ok 19 - Same size of both move lists ok 20 - Both move lists are equal ok 21 - Same size of both move lists ok 22 - Both move lists are equal ok 23 - Same size of both move lists ok 24 - Both move lists are equal ok 25 - Same size of both move lists ok 26 - Both move lists are equal ok 27 - Same size of both move lists ok 28 - Both move lists are equal ok 29 - Same size of both move lists ok 30 - Both move lists are equal ok 31 - Same size of both move lists ok 32 - Both move lists are equal ok 33 - Same size of both move lists ok 34 - Both move lists are equal ok 35 - Same size of both move lists ok 36 - Both move lists are equal ok 37 - Same size of both move lists ok 38 - Both move lists are equal ok 39 - Same size of both move lists ok 40 - Both move lists are equal ok 41 - Same size of both move lists ok 42 - Both move lists are equal ok 43 - Same size of both move lists ok 44 - Both move lists are equal ok 45 - Same size of both move lists ok 46 - Both move lists are equal ok 47 - Same size of both move lists ok 48 - Both move lists are equal ok 49 - Same size of both move lists ok 50 - Both move lists are equal ok 51 - Same size of both move lists ok 52 - Both move lists are equal ok 53 - Same size of both move lists ok 54 - Both move lists are equal ok 55 - Same size of both move lists ok 56 - Both move lists are equal ok 57 - Same size of both move lists ok 58 - Both move lists are equal ok 59 - Same size of both move lists ok 60 - Both move lists are equal ok 61 - Same size of both move lists ok 62 - Both move lists are equal ok 63 - Same size of both move lists ok 64 - Both move lists are equal ok 65 - Should die with (0,2) roll ok 66 - Should die with (1,7) roll ok 67 - Should die without a roll ok 68 - Should die with a (2,) roll ok 69 - Should die with a (3.5,2) roll ok 70 - Should die with a (2,3.5) roll ok 71 - Should die with a ('five','six') roll ok 72 - Should die with a (1,2,3) roll ok t/set_position.......1..181 ok 1 - White points in ideal 40 ok 2 - Black points in ideal 79 ok 3 - BLACK was at roll and should be lc now ok 4 - Point 1 of white ok 5 - Point 1 of black ok 6 - Point 2 of white ok 7 - Point 2 of black ok 8 - Point 3 of white ok 9 - Point 3 of black ok 10 - Point 4 of white ok 11 - Point 4 of black ok 12 - Point 5 of white ok 13 - Point 5 of black ok 14 - Point 6 of white ok 15 - Point 6 of black ok 16 - Point 7 of white ok 17 - Point 7 of black ok 18 - Point 8 of white ok 19 - Point 8 of black ok 20 - Point 9 of white ok 21 - Point 9 of black ok 22 - Point 10 of white ok 23 - Point 10 of black ok 24 - Point 11 of white ok 25 - Point 11 of black ok 26 - Point 12 of white ok 27 - Point 12 of black ok 28 - Point 13 of white ok 29 - Point 13 of black ok 30 - Point 14 of white ok 31 - Point 14 of black ok 32 - Point 15 of white ok 33 - Point 15 of black ok 34 - Point 16 of white ok 35 - Point 16 of black ok 36 - Point 17 of white ok 37 - Point 17 of black ok 38 - Point 18 of white ok 39 - Point 18 of black ok 40 - Point 19 of white ok 41 - Point 19 of black ok 42 - Point 20 of white ok 43 - Point 20 of black ok 44 - Point 21 of white ok 45 - Point 21 of black ok 46 - Point 22 of white ok 47 - Point 22 of black ok 48 - Point 23 of white ok 49 - Point 23 of black ok 50 - Point 24 of white ok 51 - Point 24 of black ok 52 - Point off of white ok 53 - Point off of black ok 54 - Point bar of white ok 55 - Point bar of black ok 56 - White points in ideal 40 ok 57 - Black points in ideal 79 ok 58 - WHITE was at roll and should be lc now ok 59 - Point 1 of white ok 60 - Point 1 of black ok 61 - Point 2 of white ok 62 - Point 2 of black ok 63 - Point 3 of white ok 64 - Point 3 of black ok 65 - Point 4 of white ok 66 - Point 4 of black ok 67 - Point 5 of white ok 68 - Point 5 of black ok 69 - Point 6 of white ok 70 - Point 6 of black ok 71 - Point 7 of white ok 72 - Point 7 of black ok 73 - Point 8 of white ok 74 - Point 8 of black ok 75 - Point 9 of white ok 76 - Point 9 of black ok 77 - Point 10 of white ok 78 - Point 10 of black ok 79 - Point 11 of white ok 80 - Point 11 of black ok 81 - Point 12 of white ok 82 - Point 12 of black ok 83 - Point 13 of white ok 84 - Point 13 of black ok 85 - Point 14 of white ok 86 - Point 14 of black ok 87 - Point 15 of white ok 88 - Point 15 of black ok 89 - Point 16 of white ok 90 - Point 16 of black ok 91 - Point 17 of white ok 92 - Point 17 of black ok 93 - Point 18 of white ok 94 - Point 18 of black ok 95 - Point 19 of white ok 96 - Point 19 of black ok 97 - Point 20 of white ok 98 - Point 20 of black ok 99 - Point 21 of white ok 100 - Point 21 of black ok 101 - Point 22 of white ok 102 - Point 22 of black ok 103 - Point 23 of white ok 104 - Point 23 of black ok 105 - Point 24 of white ok 106 - Point 24 of black ok 107 - Point off of white ok 108 - Point off of black ok 109 - Point bar of white ok 110 - Point bar of black ok 111 - White points at default ok 112 - Black points at default ok 113 - Black is at roll by default ok 114 - White points at default ok 115 - Black points at default ok 116 - Black is at roll by default ok 117 - White points at default ok 118 - Black points at default ok 119 - Black is at roll by default ok 120 - White points at default ok 121 - Black points at default ok 122 - Black is at roll by default ok 123 - White points at default ok 124 - Black points at default ok 125 - Black is at roll by default ok 126 - Should die if neither white nor black is at roll, but $VAR1 = 'X'; # ok 127 - Should die if neither white nor black is at roll, but $VAR1 = 'weiss'; # ok 128 - Should die if neither white nor black is at roll, but $VAR1 = ''; # ok 129 - Should die if neither white nor black is at roll, but $VAR1 = undef; # ok 130 - Should die if both have a checker at the 1, black atroll ok 131 - Should die if both have a checker at the 2, black atroll ok 132 - Should die if both have a checker at the 3, black atroll ok 133 - Should die if both have a checker at the 4, black atroll ok 134 - Should die if both have a checker at the 5, black atroll ok 135 - Should die if both have a checker at the 6, black atroll ok 136 - Should die if both have a checker at the 7, black atroll ok 137 - Should die if both have a checker at the 8, black atroll ok 138 - Should die if both have a checker at the 9, black atroll ok 139 - Should die if both have a checker at the 10, black atroll ok 140 - Should die if both have a checker at the 11, black atroll ok 141 - Should die if both have a checker at the 12, black atroll ok 142 - Should die if both have a checker at the 13, black atroll ok 143 - Should die if both have a checker at the 14, black atroll ok 144 - Should die if both have a checker at the 15, black atroll ok 145 - Should die if both have a checker at the 16, black atroll ok 146 - Should die if both have a checker at the 17, black atroll ok 147 - Should die if both have a checker at the 18, black atroll ok 148 - Should die if both have a checker at the 19, black atroll ok 149 - Should die if both have a checker at the 20, black atroll ok 150 - Should die if both have a checker at the 21, black atroll ok 151 - Should die if both have a checker at the 22, black atroll ok 152 - Should die if both have a checker at the 23, black atroll ok 153 - Should die if both have a checker at the 24, black atroll ok 154 - Should die if both have a checker at the 1, white atroll ok 155 - Should die if both have a checker at the 2, white atroll ok 156 - Should die if both have a checker at the 3, white atroll ok 157 - Should die if both have a checker at the 4, white atroll ok 158 - Should die if both have a checker at the 5, white atroll ok 159 - Should die if both have a checker at the 6, white atroll ok 160 - Should die if both have a checker at the 7, white atroll ok 161 - Should die if both have a checker at the 8, white atroll ok 162 - Should die if both have a checker at the 9, white atroll ok 163 - Should die if both have a checker at the 10, white atroll ok 164 - Should die if both have a checker at the 11, white atroll ok 165 - Should die if both have a checker at the 12, white atroll ok 166 - Should die if both have a checker at the 13, white atroll ok 167 - Should die if both have a checker at the 14, white atroll ok 168 - Should die if both have a checker at the 15, white atroll ok 169 - Should die if both have a checker at the 16, white atroll ok 170 - Should die if both have a checker at the 17, white atroll ok 171 - Should die if both have a checker at the 18, white atroll ok 172 - Should die if both have a checker at the 19, white atroll ok 173 - Should die if both have a checker at the 20, white atroll ok 174 - Should die if both have a checker at the 21, white atroll ok 175 - Should die if both have a checker at the 22, white atroll ok 176 - Should die if both have a checker at the 23, white atroll ok 177 - Should die if both have a checker at the 24, white atroll ok 178 - Should die if both have a checker on the bar against bothside closed boards (black atroll) ok 179 - Should die if both have a checker on the bar against bothside closed boards (white atroll) ok 180 - Should die with unkown points ok 181 - More than 15 checkers should result in an illegal position ok All tests successful. Files=4, Tests=262, 1 wallclock secs ( 0.00 cusr + 0.00 csys = 0.00 CPU) Microsoft (R) Program Maintenance Utility Version 7.10.3077 Copyright (C) Microsoft Corporation. All rights reserved. Files found in blib\arch: installing files in blib\lib into architecture dependent library tree Installing C:\cpanrun\build\5-10-0\site\lib\auto\Games\Backgammon\Backgammon.bs Installing C:\cpanrun\build\5-10-0\site\lib\auto\Games\Backgammon\Backgammon.dll Installing C:\cpanrun\build\5-10-0\site\lib\auto\Games\Backgammon\Backgammon.exp Installing C:\cpanrun\build\5-10-0\site\lib\auto\Games\Backgammon\Backgammon.lib Installing C:\cpanrun\build\5-10-0\site\lib\auto\Games\Backgammon\Backgammon.pdb Installing C:\cpanrun\build\5-10-0\html\site\lib\Games\Backgammon.html Installing C:\cpanrun\build\5-10-0\site\lib\Games\Backgammon.pm Appending installation info to C:\cpanrun\build\5-10-0\lib/perllocal.pod