Checking if your kit is complete... Looks good Writing Makefile for Games::EverQuest::LogLineParser cp eqlog2csv.pl blib/lib/Games/EverQuest/eqlog2csv.pl cp lib/Games/EverQuest/LogLineParser.pm blib/lib/Games/EverQuest/LogLineParser.pm cp eqlog_line_type_frequency.pl blib/lib/Games/EverQuest/eqlog_line_type_frequency.pl cp eqlog_unrecognized_lines.pl blib/lib/Games/EverQuest/eqlog_unrecognized_lines.pl Manifying blib/man3/Games::EverQuest::eqlog2csv.3 Manifying blib/man3/Games::EverQuest::LogLineParser.3 Manifying blib/man3/Games::EverQuest::eqlog_line_type_frequency.3 Manifying blib/man3/Games::EverQuest::eqlog_unrecognized_lines.3 PERL_DL_NONLAZY=1 /home/cpanrun/build/5.6.1/bin/perl -Iblib/arch -Iblib/lib -I/home/cpanrun/build/5.6.1/lib/5.6.1/i686-linux-thread-multi -I/home/cpanrun/build/5.6.1/lib/5.6.1 -e 'use Test::Harness qw(&runtests $verbose); $verbose=0; runtests @ARGV;' t/*.t t/Games-EverQuest-LogLineParser.ok All tests successful. Files=1, Tests=144, 1 wallclock secs ( 0.78 cusr + 0.03 csys = 0.81 CPU) Installing /home/cpanrun/build/5.6.1/lib/site_perl/5.6.1/Games/EverQuest/eqlog2csv.pl Installing /home/cpanrun/build/5.6.1/lib/site_perl/5.6.1/Games/EverQuest/LogLineParser.pm Installing /home/cpanrun/build/5.6.1/lib/site_perl/5.6.1/Games/EverQuest/eqlog_line_type_frequency.pl Installing /home/cpanrun/build/5.6.1/lib/site_perl/5.6.1/Games/EverQuest/eqlog_unrecognized_lines.pl Installing /home/cpanrun/build/5.6.1/man/man3/Games::EverQuest::eqlog2csv.3 Installing /home/cpanrun/build/5.6.1/man/man3/Games::EverQuest::LogLineParser.3 Installing /home/cpanrun/build/5.6.1/man/man3/Games::EverQuest::eqlog_line_type_frequency.3 Installing /home/cpanrun/build/5.6.1/man/man3/Games::EverQuest::eqlog_unrecognized_lines.3 Appending installation info to /home/cpanrun/build/5.6.1/lib/5.6.1/i686-linux-thread-multi/perllocal.pod