Checking if your kit is complete... Looks good Writing Makefile for Games::LMSolve cp lib/Games/LMSolve.pm blib/lib/Games/LMSolve.pm cp lib/Games/LMSolve/Minotaur.pm blib/lib/Games/LMSolve/Minotaur.pm cp lib/Games/LMSolve/Tilt/RedBlue.pm blib/lib/Games/LMSolve/Tilt/RedBlue.pm cp lib/Games/LMSolve/Tilt/Single.pm blib/lib/Games/LMSolve/Tilt/Single.pm cp lib/Games/LMSolve/Alice.pm blib/lib/Games/LMSolve/Alice.pm cp lib/Games/LMSolve/Numbers.pm blib/lib/Games/LMSolve/Numbers.pm cp lib/Games/LMSolve/Tilt/Multi.pm blib/lib/Games/LMSolve/Tilt/Multi.pm cp lib/Games/LMSolve/Plank/Hex.pm blib/lib/Games/LMSolve/Plank/Hex.pm cp lib/Games/LMSolve/Plank/Base.pm blib/lib/Games/LMSolve/Plank/Base.pm cp lib/Games/LMSolve/Registry.pm blib/lib/Games/LMSolve/Registry.pm cp lib/Games/LMSolve/Input.pm blib/lib/Games/LMSolve/Input.pm cp lib/Games/LMSolve/Base.pm blib/lib/Games/LMSolve/Base.pm cp get-version.pl blib/lib/Games/get-version.pl cp lib/Games/LMSolve/Tilt/Base.pm blib/lib/Games/LMSolve/Tilt/Base.pm cp lm-solve blib/script/lm-solve /home/cpanrun/ia64/build/5.8.2/bin/perl "-MExtUtils::MY" -e "MY->fixin(shift)" blib/script/lm-solve Manifying blib/man1/lm-solve.1 Manifying blib/man3/Games::LMSolve::Minotaur.3 Manifying blib/man3/Games::LMSolve.3 Manifying blib/man3/Games::LMSolve::Tilt::RedBlue.3 Manifying blib/man3/Games::LMSolve::Tilt::Single.3 Manifying blib/man3/Games::LMSolve::Tilt::Multi.3 Manifying blib/man3/Games::LMSolve::Numbers.3 Manifying blib/man3/Games::LMSolve::Alice.3 Manifying blib/man3/Games::LMSolve::Plank::Hex.3 Manifying blib/man3/Games::LMSolve::Registry.3 Manifying blib/man3/Games::LMSolve::Plank::Base.3 Manifying blib/man3/Games::LMSolve::Base.3 Manifying blib/man3/Games::LMSolve::Input.3 Manifying blib/man3/Games::LMSolve::Tilt::Base.3 PERL_DL_NONLAZY=1 /home/cpanrun/ia64/build/5.8.2/bin/perl "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib/lib', 'blib/arch')" t/*.t t/00use...........1..12 ok 1 - use Games::LMSolve::Numbers; ok 2 - use Games::LMSolve::Base; ok 3 - use Games::LMSolve::Plank::Base; ok 4 - use Games::LMSolve::Plank::Hex; ok 5 - use Games::LMSolve::Alice; ok 6 - use Games::LMSolve::Tilt::Base; ok 7 - use Games::LMSolve::Tilt::Single; ok 8 - use Games::LMSolve::Tilt::Multi; ok 9 - use Games::LMSolve::Tilt::RedBlue; ok 10 - use Games::LMSolve::Input; ok 11 - use Games::LMSolve::Registry; ok 12 - use Games::LMSolve; ok t/pod-coverage....1..0 # Skip Test::Pod::Coverage 1.04 required for testing POD coverage skipped all skipped: Test::Pod::Coverage 1.04 required for testing POD coverage t/pod.............1..15 ok 1 - blib/script/lm-solve ok 2 - blib/lib/Games/LMSolve.pm ok 3 - blib/lib/Games/get-version.pl ok 4 - blib/lib/Games/LMSolve/Minotaur.pm ok 5 - blib/lib/Games/LMSolve/Alice.pm ok 6 - blib/lib/Games/LMSolve/Numbers.pm ok 7 - blib/lib/Games/LMSolve/Registry.pm ok 8 - blib/lib/Games/LMSolve/Input.pm ok 9 - blib/lib/Games/LMSolve/Base.pm ok 10 - blib/lib/Games/LMSolve/Tilt/RedBlue.pm ok 11 - blib/lib/Games/LMSolve/Tilt/Single.pm ok 12 - blib/lib/Games/LMSolve/Tilt/Multi.pm ok 13 - blib/lib/Games/LMSolve/Tilt/Base.pm ok 14 - blib/lib/Games/LMSolve/Plank/Hex.pm ok 15 - blib/lib/Games/LMSolve/Plank/Base.pm ok All tests successful, 1 test skipped. Files=3, Tests=27, 1 wallclock secs ( 0.84 cusr + 0.11 csys = 0.95 CPU) Installing /home/cpanrun/ia64/build/5.8.2/lib/site_perl/5.8.2/Games/LMSolve.pm Installing /home/cpanrun/ia64/build/5.8.2/lib/site_perl/5.8.2/Games/get-version.pl Installing /home/cpanrun/ia64/build/5.8.2/lib/site_perl/5.8.2/Games/LMSolve/Minotaur.pm Installing /home/cpanrun/ia64/build/5.8.2/lib/site_perl/5.8.2/Games/LMSolve/Alice.pm Installing /home/cpanrun/ia64/build/5.8.2/lib/site_perl/5.8.2/Games/LMSolve/Numbers.pm Installing /home/cpanrun/ia64/build/5.8.2/lib/site_perl/5.8.2/Games/LMSolve/Registry.pm Installing /home/cpanrun/ia64/build/5.8.2/lib/site_perl/5.8.2/Games/LMSolve/Input.pm Installing /home/cpanrun/ia64/build/5.8.2/lib/site_perl/5.8.2/Games/LMSolve/Base.pm Installing /home/cpanrun/ia64/build/5.8.2/lib/site_perl/5.8.2/Games/LMSolve/Tilt/RedBlue.pm Installing /home/cpanrun/ia64/build/5.8.2/lib/site_perl/5.8.2/Games/LMSolve/Tilt/Single.pm Installing /home/cpanrun/ia64/build/5.8.2/lib/site_perl/5.8.2/Games/LMSolve/Tilt/Multi.pm Installing /home/cpanrun/ia64/build/5.8.2/lib/site_perl/5.8.2/Games/LMSolve/Tilt/Base.pm Installing /home/cpanrun/ia64/build/5.8.2/lib/site_perl/5.8.2/Games/LMSolve/Plank/Hex.pm Installing /home/cpanrun/ia64/build/5.8.2/lib/site_perl/5.8.2/Games/LMSolve/Plank/Base.pm Installing /home/cpanrun/ia64/build/5.8.2/man/man1/lm-solve.1 Installing /home/cpanrun/ia64/build/5.8.2/man/man3/Games::LMSolve::Minotaur.3 Installing /home/cpanrun/ia64/build/5.8.2/man/man3/Games::LMSolve.3 Installing /home/cpanrun/ia64/build/5.8.2/man/man3/Games::LMSolve::Tilt::RedBlue.3 Installing /home/cpanrun/ia64/build/5.8.2/man/man3/Games::LMSolve::Tilt::Single.3 Installing /home/cpanrun/ia64/build/5.8.2/man/man3/Games::LMSolve::Tilt::Multi.3 Installing /home/cpanrun/ia64/build/5.8.2/man/man3/Games::LMSolve::Numbers.3 Installing /home/cpanrun/ia64/build/5.8.2/man/man3/Games::LMSolve::Alice.3 Installing /home/cpanrun/ia64/build/5.8.2/man/man3/Games::LMSolve::Plank::Hex.3 Installing /home/cpanrun/ia64/build/5.8.2/man/man3/Games::LMSolve::Registry.3 Installing /home/cpanrun/ia64/build/5.8.2/man/man3/Games::LMSolve::Plank::Base.3 Installing /home/cpanrun/ia64/build/5.8.2/man/man3/Games::LMSolve::Base.3 Installing /home/cpanrun/ia64/build/5.8.2/man/man3/Games::LMSolve::Input.3 Installing /home/cpanrun/ia64/build/5.8.2/man/man3/Games::LMSolve::Tilt::Base.3 Installing /home/cpanrun/ia64/build/5.8.2/bin/lm-solve Appending installation info to /home/cpanrun/ia64/build/5.8.2/lib/5.8.2/IA64.ARCHREV_0-thread-multi/perllocal.pod