Checking if your kit is complete... Looks good Writing Makefile for Games::Sudoku::Lite cp lib/Games/Sudoku/Lite.pm blib/lib/Games/Sudoku/Lite.pm Manifying blib/man3/Games::Sudoku::Lite.3 PERL_DL_NONLAZY=1 /home/cpanrun/ia64-lp64/build/5.8.2/bin/perl "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib/lib', 'blib/arch')" t/*.t t/9x9_tests......1..30 ok 1 - t/data/blott.problem...problem solved ok 2 - t/data/blott.problem...solution is valid ok 3 - t/data/example1.problem...problem solved ok 4 - t/data/example1.problem...solution is valid ok 5 - t/data/jset1.problem...problem solved ok 6 - t/data/jset1.problem...solution is valid ok 7 - t/data/jset2.problem...problem solved ok 8 - t/data/jset2.problem...solution is valid ok 9 - t/data/jset3.problem...problem solved ok 10 - t/data/jset3.problem...solution is valid ok 11 - t/data/jset4.problem...problem solved ok 12 - t/data/jset4.problem...solution is valid ok 13 - t/data/sinden1.problem...problem solved ok 14 - t/data/sinden1.problem...solution is valid ok 15 - t/data/sinden2.problem...problem solved ok 16 - t/data/sinden2.problem...solution is valid ok 17 - t/data/vidal1.problem...problem solved ok 18 - t/data/vidal1.problem...solution is valid ok 19 - t/data/vidal2.problem...problem solved ok 20 - t/data/vidal2.problem...solution is valid ok 21 - t/data/websudoku-evil1.problem...problem solved ok 22 - t/data/websudoku-evil1.problem...solution is valid ok 23 - t/data/websudoku-evil2.problem...problem solved ok 24 - t/data/websudoku-evil2.problem...solution is valid ok 25 - t/data/websudoku-evil3.problem...problem solved ok 26 - t/data/websudoku-evil3.problem...solution is valid ok 27 - t/data/websudoku-evil4.problem...problem solved ok 28 - t/data/websudoku-evil4.problem...solution is valid ok 29 - t/data/websudoku-evil5.problem...problem solved ok 30 - t/data/websudoku-evil5.problem...solution is valid ok t/example........ok 1 1..1 ok t/godoku.........ok 1 - Godoku board works. ok 2 - Godoku board ... no errors. 1..2 ok t/helterline.....ok 1 - 6x6 board works. ok 2 - 6x6 board ... no errors. 1..2 ok t/pappocom.......ok 1 - 15x15 board works. ok 2 - 15x15 board ... no errors. 1..2 ok t/supersudoku....ok 1 - 16x16 board works. ok 2 - 16x16 board ... no errors. 1..2 ok All tests successful. Files=6, Tests=39, 42 wallclock secs (41.41 cusr + 0.21 csys = 41.62 CPU) Installing /home/cpanrun/ia64-lp64/build/5.8.2/lib/site_perl/5.8.2/Games/Sudoku/Lite.pm Installing /home/cpanrun/ia64-lp64/build/5.8.2/man/man3/Games::Sudoku::Lite.3 Appending installation info to /home/cpanrun/ia64-lp64/build/5.8.2/lib/5.8.2/IA64.ARCHREV_0-thread-multi-LP64/perllocal.pod