Checking if your kit is complete... Looks good Writing Makefile for Games::Object cp Object/Manager.pm blib/lib/Games/Object/Manager.pm cp Object.pm blib/lib/Games/Object.pm cp Object.pod blib/lib/Games/Object.pod cp Object/Common.pm blib/lib/Games/Object/Common.pm Manifying blib/man3/Games::Object.3 PERL_DL_NONLAZY=1 /home/cpanrun/parisc2.0-lp64/build/5.8.2/bin/perl "-MExtUtils::Command::MM" "-e" "test_harness(0, 'blib/lib', 'blib/arch')" t/*.t t/attr........ok t/create......ok t/event.......ok t/flag........ok t/inherit.....ok t/loadsave....ok t/overload....ok t/priority....ok t/process.....ok t/relate......ok All tests successful. Files=10, Tests=383, 6 wallclock secs ( 5.23 cusr + 0.68 csys = 5.91 CPU) Installing /home/cpanrun/parisc2.0-lp64/build/5.8.2/lib/site_perl/5.8.2/Games/Object.pm Installing /home/cpanrun/parisc2.0-lp64/build/5.8.2/lib/site_perl/5.8.2/Games/Object.pod Installing /home/cpanrun/parisc2.0-lp64/build/5.8.2/lib/site_perl/5.8.2/Games/Object/Manager.pm Installing /home/cpanrun/parisc2.0-lp64/build/5.8.2/lib/site_perl/5.8.2/Games/Object/Common.pm Installing /home/cpanrun/parisc2.0-lp64/build/5.8.2/man/man3/Games::Object.3 Appending installation info to /home/cpanrun/parisc2.0-lp64/build/5.8.2/lib/5.8.2/PA-RISC2.0-thread-multi-LP64/perllocal.pod