Checking if your kit is complete... Looks good Writing Makefile for Games::Nintendo::Mario Microsoft (R) Program Maintenance Utility Version 6.00.8168.0 Copyright (C) Microsoft Corp 1988-1998. All rights reserved. cp lib/Games/Nintendo/Mario/SMB2.pm blib\lib\Games\Nintendo\Mario\SMB2.pm cp lib/Games/Nintendo/Mario/Hearts.pm blib\lib\Games\Nintendo\Mario\Hearts.pm cp lib/Games/Nintendo/Mario.pm blib\lib\Games\Nintendo\Mario.pm cp lib/Games/Nintendo/Mario/SMB.pm blib\lib\Games\Nintendo\Mario\SMB.pm cp lib/Games/Nintendo/Mario/SMB3.pm blib\lib\Games\Nintendo\Mario\SMB3.pm cp lib/Games/Nintendo/Mario/NSMB.pm blib\lib\Games\Nintendo\Mario\NSMB.pm cp lib/Games/Nintendo/Mario/SMBTLL.pm blib\lib\Games\Nintendo\Mario\SMBTLL.pm Microsoft (R) Program Maintenance Utility Version 6.00.8168.0 Copyright (C) Microsoft Corp 1988-1998. All rights reserved. C:\cpanrun\build\5-10-0\bin\perl.exe "-MExtUtils::Command::MM" "-e" "test_harness(1, 'blib\lib', 'blib\arch')" t/*.t t/base............ok 1 - The object isa Games::Nintendo::Mario ok 2 - Games::Nintendo::Mario->can('_items') ok 3 1..3 ok t/hearts..........ok 1 - The object isa Games::Nintendo::Mario::Hearts ok 2 - It's-a him, Luigi! ok 3 - we started Luigi normal ok 4 - three heart containers ok 5 - one heart at start ok 6 - two hearts after powerup ok 7 - one heart after damage ok 8 - zero heart after more damage ok 9 - ...and he's dead 1..9 ok t/nsmb............ok 1 - The object isa Games::Nintendo::Mario::NSMB ok 2 - It's-a him, Mario! ok 3 - Mario starts life normal ok 4 - after a mushroom, he's super ok 5 - damage in normal is death ok 6 - mushroom in normal is super ok 7 - flower in normal is fire ok 8 - damage in super is normal ok 9 - mushroom in super is still super ok 10 - flower in super is firey ok 11 - damage in fire is normal ok 12 - mushroom in fire is still fire ok 13 - flower in fire mode changes nothing 1..13 ok t/perl-critic.....1..0 # Skip define PERL_TEST_CRITIC to run these tests skipped all skipped: define PERL_TEST_CRITIC to run these tests t/pod-coverage....1..0 # Skip Test::Pod::Coverage 1.08 required for testing POD coverage skipped all skipped: Test::Pod::Coverage 1.08 required for testing POD coverage t/pod.............1..7 ok 1 - blib\lib\Games\Nintendo\Mario.pm ok 2 - blib\lib\Games\Nintendo\Mario\Hearts.pm ok 3 - blib\lib\Games\Nintendo\Mario\NSMB.pm ok 4 - blib\lib\Games\Nintendo\Mario\SMB.pm ok 5 - blib\lib\Games\Nintendo\Mario\SMB2.pm ok 6 - blib\lib\Games\Nintendo\Mario\SMB3.pm ok 7 - blib\lib\Games\Nintendo\Mario\SMBTLL.pm ok t/smb.............ok 1 - The object isa Games::Nintendo::Mario::SMB ok 2 - It's-a him, Mario! ok 3 - Mario starts life normal ok 4 - after a mushroom, he's super ok 5 - damage in normal is death ok 6 - mushroom in normal is super ok 7 - flower in normal is super ok 8 - damage in super is normal ok 9 - mushroom in super is still super ok 10 - flower in super is firey ok 11 - damage in fire is normal ok 12 - baptism into fire is ok ok 13 - mushroom in fire is still fire ok 14 - flower in fire mode changes nothing 1..14 ok t/smb2............ok 1 - The object isa Games::Nintendo::Mario::SMB2 ok 2 - Eeew, it's Toad! ok 3 - we started Toad normal (no choice!) ok 4 - three heart containers ok 5 - one heart at start ok 6 - two hearts after powerup ok 7 - two hearts means super! ok 8 - one heart after damage ok 9 - zero heart after more damage ok 10 - ...and he's dead ok 11 - two hearts after mushroom powerup (unchanged) ok 12 - four heart containers after mushroom powerup ok 13 - five heart containers after mushroom powerup ok 14 - five heart containers after mushroom powerup 1..14 ok t/smb3............ok 1 - The object isa Games::Nintendo::Mario::SMB3 ok 2 - It's-a him, Super Luigi! ok 3 - we started Luigi super ok 4 - mushroom has no effect on Super Luigi ok 5 - Fire Luigi is born of the Fire Flower ok 6 - one hit and it's back to Super Luigi 1..6 ok t/smbtll..........ok 1 - The object isa Games::Nintendo::Mario::SMBTLL ok 2 - It's-a him, Mario! ok 3 - Mario starts life normal ok 4 - after a mushroom, he's super ok 5 - damage in normal is death ok 6 - mushroom in normal is super ok 7 - flower in normal is super ok 8 - poison mushroom in super is normal 1..8 ok All tests successful, 2 tests skipped. Files=10, Tests=74, 2 wallclock secs ( 0.00 cusr + 0.00 csys = 0.00 CPU) Microsoft (R) Program Maintenance Utility Version 6.00.8168.0 Copyright (C) Microsoft Corp 1988-1998. All rights reserved. Installing C:\cpanrun\build\5-10-0\html\site\lib\Games\Nintendo\Mario.html Installing C:\cpanrun\build\5-10-0\html\site\lib\Games\Nintendo\Mario\Hearts.html Installing C:\cpanrun\build\5-10-0\html\site\lib\Games\Nintendo\Mario\NSMB.html Installing C:\cpanrun\build\5-10-0\html\site\lib\Games\Nintendo\Mario\SMB.html Installing C:\cpanrun\build\5-10-0\html\site\lib\Games\Nintendo\Mario\SMB2.html Installing C:\cpanrun\build\5-10-0\html\site\lib\Games\Nintendo\Mario\SMB3.html Installing C:\cpanrun\build\5-10-0\html\site\lib\Games\Nintendo\Mario\SMBTLL.html Installing C:\cpanrun\build\5-10-0\site\lib\Games\Nintendo\Mario.pm Installing C:\cpanrun\build\5-10-0\site\lib\Games\Nintendo\Mario\Hearts.pm Installing C:\cpanrun\build\5-10-0\site\lib\Games\Nintendo\Mario\NSMB.pm Installing C:\cpanrun\build\5-10-0\site\lib\Games\Nintendo\Mario\SMB.pm Installing C:\cpanrun\build\5-10-0\site\lib\Games\Nintendo\Mario\SMB2.pm Installing C:\cpanrun\build\5-10-0\site\lib\Games\Nintendo\Mario\SMB3.pm Installing C:\cpanrun\build\5-10-0\site\lib\Games\Nintendo\Mario\SMBTLL.pm Writing C:\cpanrun\build\5-10-0\site\lib\auto\Games\Nintendo\Mario\.packlist Appending installation info to C:\cpanrun\build\5-10-0\lib/perllocal.pod